This is the a must see clip:
I really this clip. It's true for story, and I feel like it's true with animation (or any creative endeavor.) I can really relate to it. I've worked on shots where I had a really strong idea what I wanted to do with a shot and it just didn't work. For example I've worked on shots where I had a specific pose that I wanted to hit. And for some reason I'll struggle with it for days trying to keep that pose in there . Eventually I'll remove that pose and then the shot will work much better and I'll spend the rest of the day kicking myself for not seeing it in the first place.
It's important to be flexible when working on a shot. You might have good ideas, but they might be wrong for the shot. If you really believe in an idea it's not bad to stick up for it but it is also important to show your shot to other people to help ground yourself.